Phil has posted a video showing the retail Spitfire.
https://www.facebook.com/angelsonesix

If you are looking for a great game for an earlier era may we recommend a game from one of the Flames of war writers.
https://www.scarybiscuitsstudios.com/dawnofiron
Dawn of Iron is set in the American civil war, cannons, sails and ironclads. Give it a look!


When Andrew and I started the design brief for our ships, the concept of turning gun turrets was thrown around a lot. Sadly, at the time, we simply couldn’t be sure that enough Kickstarter backers would have a printer that could achieve the detail needed to make this work.
Now however we have a great local manufacturing hub and a great production manager in Aaron. So here we go with our first Cap ship with rotating turrets!
Here is a video of me turning her guns.

Where else should we start but Texas? The only Dreadnought still standing. Doesn’t she look amazing? This is her 1918 config. so she differs a little from the one currently available from Shipyards (1914).
So why am I teasing her here? Because she is available as a show exclusive at MOAB 25′.
What do you think of this concept? Is this something we should do more of? Let us know!
Don’t forget MOAB is coming soon! Come play in the ‘Open 600’ for your chance to win one.
One of the fun aspects of our game is the ability to use six sided dice. This was always something we wanted in our first published game. The great thing about the ancient six sider is the face size. It is perfect for icons or pictures; like skulls on the 1 face or explosions on the 6.
Our mate Adam has our game covered as he has a huge range of navy themed dice.






We use them here at Broadside HQ, we will even be giving away a box or two at MOAB 25′.
Go check his range out here: https://diceofwar.com.au/index.php?option=com_mijoshop&Itemid=154&route=product/search&search=navy
May 3rd & 4th Broadside will run a 4 game two day event. The tournament will be a 600 point open format (bring 600 points of whatever nation you like).
We will have the new starter box ‘Conqueror’ there so even if you are just visiting, stock will be available.
Register here: SHIRECON 25′

Don’t forget we have these things available through email as well for those of you too far away to drop in.


I would like to introduce another kind of tournament game format. This format really opens a can of worms. Empires of Steel is set in the ‘era of the great war dreadnought’. I’d like to test this theory on the table.
But first here is a lot of background information:
I really like this video because it’s got a lot of info in it for new players.
I’m sure there are many folks with their own mind on how big an impact HMS Dreadnought had. Feel free to comment on this post. Get flaming people!
Ok so I mentioned a game format:
Chase the Dreadnought format.

Players bring two 400 point fleet lists.
One fleet list contains just HMS Dreadnought and no other capital ships (no battlecruisers or other battleships). This list can contain any other class of ship that has a date of 1914 or earlier.
The other list is made the same way as the Pre-Dreadnought only format. Here is a link to these rules: https://broadsideempiresofsteel.com/2024/12/30/list-building-formats/
Each player alternates between these two lists. One player playing Dreadnought and the other pre-dreadnought only list.
At the end of the tournament we will see if Dreadnought really is a game changer!
Another surprise benefactor of the ‘no dreadnought’ list building format is the A/H Kriegsmarine. This is because of the Radetzky class pre-dread.

Yes she is far more expensive than the cap ships we have discussed so far but she is a perfect match for the torpedo spam list. She has protection 1, M size and eight first class directed guns. She is faster than most pre-dreads so she takes longer to chase down with torpedo boats. This gives your light cruisers more time to spend shooting at them. As a result you can run a list with one less light cruiser to protect your BB’s.

BATTLE SQUADRON
Flagship
SMS Radetzky (1911) [105]
Battleships
SMS Erzherzog Franz Ferdinand (1910) [105]
SCREENING SHIPS
Light Cruisers
SMS Saida (1914) [23]
SMS Zenta (1899) [23]
SMS Szigetvár (1901) [23]
SUPPORT SHIPS
Destroyer
SMS Balaton (1913) [33]
SMS Tátra (1913) [33]
SMS Huszár (1911) [18]
Destroyer leader
SMS Helgoland (1914) [23]
Points: 386/400
The Novara class in this list are a part of your torpedo attack. Leaving your BB’s with only the two Zenta class LC to keep them safe. Lead your attack on your enemy BB’s and AC’s with the cheap and nasty Huszar then follow up with twelve torpedoes from the rest of the boats.
There are lots of points left for the two fire control upgrade cards to really make those 12″ range band guns hit home.
Let’s talk about all out attack.

BATTLE SQUADRON
Flagship
HMS King Edward VII (1905)
Battleships
HMS Africa (1905)
HMS Hibernia (1905)
SCREENING SHIPS
Light Cruisers
HMS Challenger (1904), HMS Encounter (1905)
HMS Topaze (1904), HMS Sapphire (1905)

‘Eddie’ is the RN’s poster boy. All guns no protection. Yes 1 really makes a difference. Having three of these ‘six gun supermen’ is all about beating your opponents ability to take evasive action. Your opponent shakes one set of ranging in and you just start with another from your next King Edward. This list will punish your opponent for taking an armoured cruiser as well. Don’t forget two sets of directed guns means two different directed gun targets! Send the 4+ FP guns at an armoured cruiser while hitting a BB with the 3+ guns.
Range is the asset you are looking for here. Put these three at the very back of your deployment zone and let the 12″ range band on their guns make all the difference.
This list has a two tiered defense. Put your two Challengers out into the middle of the table to utilize their nasty long range gear and the Topaz will finish off what gets through them. Feel free to lose all your cruisers as long as the 267 points worth of Eddies are left. If you do have a DD break through all that, check out the aggressive self defense these pre-dreads have. Seven 12/18 guns.
I hope you give this format a go. It really is a completely different experience from the ‘Open’ format. Next time we discuss the ‘Chase the HMS Dreadnought’ format.
If you are interested in this style of play don’t forget day three of CANCON 25′ still has spots available.
Cheers and a happy 2025 to you!
-Ben
As we are doing something a little different for CANCON on Day Three, I’d thought I’d share some list ideas for our Pre-Dreadnoughts only tournament.
Firstly, here are the rules:
–The only ships you can have in your battle squadron are Pre-Dreadnoughts. (No Battle cruisers or dreadnoughts)
-No Lord Nelson Class ships. (Not cricket. This class isn’t really a Pre-Dread).
I use Lord Nelsons when ever I can. I am a really big fan of the class. Sadly, she is just too advanced for this format and would dominate list building.

If you have a bit of a click through list building following the above rules you will see it still leaves a lot of options open. The 1914 date helps many nations field a good mix of gear. In truth, the RN could be limited to earlier but we will see what our players deliver.
The bad news is the Ottomans are out. The format doesn’t allow BC. Sorry Ottoman players!
What this format does do is let other ships rise to the top of the pile. I will highlight this in some lists below. Without a dreadnought on table to ruin your second line battleships’ day, its fun to see just how many great ships there are to choose from.
All this being said, Pre-Dread combat is a completely different game. For a start, your older destroyers are way faster than the average Pre-Dread. So DD’s you normally skip past are good again, especially considering the thin 400 point total. Pre-Dreads have just 6 hull. Any torpedo hit will cripple them. Given that some nations can put a DD on table for less than 20, the DD spam can be even spammier!
Pre-Dreads have a low directed gun count so ranging in isn’t the end of your enemy battleship. It takes time and patience to grind your way though your opponents hull count. This opens up room for evasive action to really work keeping your cap ships alive if you are on the pointy end of a round one double 6.
At around 85 points each your 400 point lists can go as high as three Pre-Dreads! This makes the table look a lot more like Tsushima era combat. It also build a formidable hull point wall your opponent has to push through to get the big points from your fleet.
Don’t forget to add aircraft. 15 points to get you the jump on your opponents ranging in attempt can be game changing.
Okay, without more text, lets get to list ideas…

BATTLE SQUADRON
Flagship
SMS Preussen (1905) [94]
Battleships
SMS Braunschweiger (1904) [94]
SMS Lothringen (1906) [94]
SCREENING SHIPS
Light Cruisers
SMS Mainz (1909) [26]
SMS Magdeburg (1912) [30]
SMS Kolberg (1908) [26]
SMS Augsburg (1910) [26]
Points: 390/400

So here we have a list that has the all important ‘Protection 1’. It is a big ‘point wall’ (hiding your fleets points behind big hull counts and strong armour). The cruisers are there just to keep DD from getting to your ‘point ships’. They all have torpedo rooms though so if you have the chance launch, do it every activation! These BB’s have a high directed gun count so getting points, from AC and protection 0 BB will be easier than most. If your opponent has a used all of their 400 points, you might be able to use ‘advanced gunnery’ upgrades to pick on a single ship with two of yours.

BATTLE SQUADRON
Flagship
Danton (1911) [91]
Battleships
Voltaire (1911)
SCREENING SHIPS
Armoured Cruiser
Victor Hugo (1905)
Leon Gambetta (1905)
Light Cruisers
Friant (1895)
Chasseloup-Laubat (1895)
Bugeaud (1895)
Points: 399/400
Unlike the RN, the French Navy budget was strangled by the necessaries of the land war; otherwise we would have these beauties! It might surprise you to see that France is an apex predator in this list format. Check out Danton Class:

She has the same number of directed guns as the Braunschweiger (Der Shwagger) but because of her points reduction from her gun keyword, they are all better. Add protection 1 to the mix and you have a BB killer. She can’t defend herself so the Friants must always be between the enemy DD’s and your point box. Space them out so when your Danton slides forward she has a clear line of sight to the enemy BB’s. You don’t want to give your opponent free obstruction save bonuses.
Speaking of bonuses, the French has one of, if not THE best, AC in the game.

Leon Gambetta (Le’ Bettah) has speed 6 and size M, making her fast and hard to hit, she has the best AC protection of -1 and to top it off she has the best DD killing guns in the game! Seven of them. Give her a more speed order to get her 12″ torpedo room in range of something big & slow and you have expendable mid field power.
I will leave this format with you to try with your favorite nation. I am sure you will find it a refreshing change from the normal shopping list BB’s you default to when building a 600 point fleet.
I’ll be back a little later with two more lists for this format.
-Ben





I don’t know what to type! These pictures speak for themselves!

The accuracy in this work is so good! Even the wash is tamed! If you zoom in you can clearly see Matt has used high lights on the grey.
10/10 Matt! Thanks for sharing your First Scouting Group with us!


Not quite the Iron Duke but a steam powered ship none the less. If you are in Queenstown New Zealand it is well worth taking a cruise. I visited because it has all the character, noise and movement of the Dreadnought era.
Originally built to move livestock to remote farms by water Ernslaw has been renovated for passengers with two legs and fat wallets. You can learn more of her history here: wiki link.

The heat the funnel gives out inside the ship is surprising. The sound of the screws pushing the ship along at speed reminds me of Das Boot audio. Best of all, the engine room is open for passengers to watch the five man crew work the engines. Nothing beats the smell of oil, steam and coal.

The view from the ship is ok too.

For the ship painters out there this deck is not holystoned. I get questions about deck wood colour a lot.

I chose to capture much of this experience for you in video because it is the movement and sound of steam power that makes it so different to any other boat ride.
Moving the coal in the bunker towards the engine room.
The above is the view you get from the passenger deck. You can however get into the engine room and stand above it even while the ship is in motion.
Hope you enjoyed seeing just a little piece of the fun. Even in summer it was very cold on the deck. I recommend a good jacket and jeans. Even if the locals are in ‘Jandals” cheers all, Ben.